Straight Up Gaming

Wednesday, September 27, 2006

Crackdown


One of the most exciting aspects of Crackdown lies within its co-op gameplay supported by both offline and online play thanks to Xbox Live. While we weren’t able to get into much in the way of the game’s co-op modes just yet, it’s great to know that Real Time Worlds is helping push the genre’s envelop even further by offering the first ever co-op that promises to expand upon the single player gameplay. Craig explained that Crackdown’s co-op mode is getting just as much attention as the single player mode and that it is not simply being slapped on in hindsight to the rest of the action. It is just important that the co-op gameplay be as innovative and impressive as the single player content otherwise Real Time Worlds wouldn’t be making such an effort to include it. They are hoping that by including the first co-op the action/driving genre has seen, that it will help to unlock new types of gameplay experiences that continue to establish them as trendsetters within the industry. Best of all, the entire campaign is totally playable cooperatively at any point, meaning players can play any part of the game alone or with a friend. It's as easy as another player jumping in on the action or leaving on the fly. The design is so that there is a seamless integration of both single player and cooperative campaign gameplay.

Indeed....indeed.

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